We have been discussing what scene we would like to do in the time provided.
At the moment we feel like we would like to do the chase scene (this will later be included in the notes). Then its being discussed that he would be in a pretty garden.
We want to add a little puzzle game. (which will be discussed at another time)
A storyboard will be created for this.
Considering using presets to create ai for people.
Changes to the weather.
Would be a fancy mansion garden. It is now an abandoned garden - so overgrown. Has lots of various interactivity.
Scene starts by landing the ship
Wander round town
wind up in a parts shop to decipher message
Guards appear to chase you
you run
you end up in a garden hidden for the moment
You decipher the message and wander around trying to find an alternative route through the garden
The guards eventually find you in the garden
They chase you again
Carneverous plant in the garden.
For visual effects make the make parts stand out like a little glow etc.
Have creatures chase him at the end. Rather than guards
At the moment we feel like we would like to do the chase scene (this will later be included in the notes). Then its being discussed that he would be in a pretty garden.
We want to add a little puzzle game. (which will be discussed at another time)
A storyboard will be created for this.
Considering using presets to create ai for people.
Changes to the weather.
Would be a fancy mansion garden. It is now an abandoned garden - so overgrown. Has lots of various interactivity.
Scene starts by landing the ship
Wander round town
wind up in a parts shop to decipher message
Guards appear to chase you
you run
you end up in a garden hidden for the moment
You decipher the message and wander around trying to find an alternative route through the garden
The guards eventually find you in the garden
They chase you again
Carneverous plant in the garden.
For visual effects make the make parts stand out like a little glow etc.
Have creatures chase him at the end. Rather than guards
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