Thursday, 21 February 2013

Filler Assets List

Reference Sheet - for smaller assets feel free to model lots of the clutter that can be found in our reference images and take liberties with ideas / styles / colours / proportions as this is still an alien planet,.

Assets need to be interesting and different enough to give the player the feeling that they are on a foreign planet BUT it's still believable, the player can relate to it.

Here is a rough list of things that could be useful to have created, but again you can use the references to give you an idea of what needs to be created in order to fill the space and bring it to life.

- Crates - both open and shut, empty and full of goods
- Signs - in foriegn language, can be any theme but something suitable for the area
- Market stalls - Outter frame only (including cloth drapes, roof, table etc) to have objects places upon them
- Fruits / Goods - baskets, crates, singular, hanging bags, etc
- Cloth drapes - variety of sizes, can interchange textures for same model to add variety
- Wooden Planks - random debris to litter around
- Electric boxes / panels / wires - this place still has electricity so any fuse boxes and wires are good to have around the buildings
- Industrial style fans, cooling systems, vents - the typical things found on outter walls of industrial buildings, this is a hot climate so they would need to cool their interiors
- Organic / Vegetation - We would like random hot climate plants / vines to have dotted around the main market area but also lots of lush interesting looking plants to have in the garden (this will be covered in more detail later)

+ Anything else you can thing of based on the location and descriptions so far - using our imaginations is good!


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