Dani
For this weeks schedule I was to look at the particle systems/vfx in UDK to get certain effects that we require.
Fire
http://www.youtube.com/watch?v=MQ7eZ34v9i8
By looking at this tutorial I was able to create fire - this is something we will use for our fernace and whatever other object would require it.
Fog
http://www.hourences.com/tutorials-ue3-fog/
This is a nice tutorial on how I would create fog, but it is also possible to animate this and make it look like a sandstorm.
Sparks
http://www.youtube.com/watch?v=bR3eiC9xilo
This is the way I could make sparks in UDK.
Daylight System
http://www.worldofleveldesign.com/categories/udk/udk-how-add-skybox.php
This is how to add a skybox with the texture that you want :)
I have emailed the library lady to purchase the UDK Cookbook, so that we can get more information on what we need to do.
This past week I have also been working on the Greybox, as well as implementing it into UDK and creating the terrain.
For this weeks schedule I was to look at the particle systems/vfx in UDK to get certain effects that we require.
Fire
http://www.youtube.com/watch?v=MQ7eZ34v9i8
By looking at this tutorial I was able to create fire - this is something we will use for our fernace and whatever other object would require it.
Fog
http://www.hourences.com/tutorials-ue3-fog/
This is a nice tutorial on how I would create fog, but it is also possible to animate this and make it look like a sandstorm.
Sparks
http://www.youtube.com/watch?v=bR3eiC9xilo
This is the way I could make sparks in UDK.
Daylight System
http://www.worldofleveldesign.com/categories/udk/udk-how-add-skybox.php
This is how to add a skybox with the texture that you want :)
I have emailed the library lady to purchase the UDK Cookbook, so that we can get more information on what we need to do.
This past week I have also been working on the Greybox, as well as implementing it into UDK and creating the terrain.
This is a render of the map model that I created in max - its not completly finished as we aren't sure how to end the garden part just yet.
This is the model imported into UDK, playing around with the terrain at the moment as we want it to be a few different levels.
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