We were having issues with UV sets - when the light was baked in UDK the objects would appear black even though they had a texture on it. To fix this we had to delete all the excess UV sets. Which fixed the problem.
This is a good reference on how to simply animate objects in UDK.
http://www.hourences.com/tutorials-ue3-interpactors/
This is a good reference on how to simply animate objects in UDK.
http://www.hourences.com/tutorials-ue3-interpactors/
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