Thursday, 7 March 2013

UDK Screenshots Update

Here are some screenshots of the level so far, Alex and Dani have done all the object placement, i am currently still texturing. Lots more still to be done, especially the shops on the outter rim of the market (the inset ones) which we can't implement until Monday when Dani will be in lesson.









{Alex} - took some screens from Fridays progress







Jack - Some screenshots showing 3 more textured items; the dome, large building arch and the metal crate. I also created a test normal map for them to see if it would work. In order to have normals working you must flip the green channel in the import window and they can't be too weak. My version of UDK is slightly out of date so ignore the other objects.







{Alex} - 12/03/13

Jack and I were playing around with lighting and world colour options today, here some screens.
 
Making shadows stronger and changing base world colour properties


 
Also did a test for making a hill up towards the shop.
 
 

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